Rockstar taken to court
Posted: Wed Oct 22, 2003 9:12 am
the article in question is posted here http://www.gamespot.com/pc/action/grand ... 77161.html
who is at fault here? the game makers for putting out a game that *gasp* depicts violence....well, Hollywood has been doing it for years. If you remember, 10 years ago, a college student(imitating the highway scene in The Program) was dragged 500 feet by a car. The scene was taken out of the movie soon thereafter. Violence though? in T2, the T1000 killed about 200 people I believe. the point here is, in every form of mainstream media there is violence. how can you logically blame the creators...you can't.
how about the clerk who sold the game, if he did in fact knowingly sell an M rated game to two teens? Since when are ratings enforced anyway? i wasn't banned from buying Mortal Kombat when i was 14.
how about the kids, who seemed to know no better than to imitate the game? I watched horror movies, listened to rappers talk about killing cops, watched Jeff Hardy nearly kill himself jumping off of 20 foot ladders, and played my share of Fatality filled games, but i never got the urge to follow
their leads. my parents, while they were here, taught me better than that. Don't try this at home, I heeded it.
or maybe we should blame the parents of the shooters, who obviously didn't give the game a look to make sure it was something that they should be playing? If the clerks enforced the M rating, maybe it was the parents who bought the game. Even if it wasn't, would it have killed them to watch what their kids were playing, just for the language used in the game. Where were those guns again??? In their PARENTS house, the dad had a damned NRA trophy room. Didn't the father teach them any better?
The victims families, while i feel bad for them, they are letting their overpaid lawyers get in their ears with bad info. They need to be suing the parents of the little Bastard Alley Crime Club who thought shooting guns on the highway would be 'cool cause they saw it in GTA.'
any other ops?
who is at fault here? the game makers for putting out a game that *gasp* depicts violence....well, Hollywood has been doing it for years. If you remember, 10 years ago, a college student(imitating the highway scene in The Program) was dragged 500 feet by a car. The scene was taken out of the movie soon thereafter. Violence though? in T2, the T1000 killed about 200 people I believe. the point here is, in every form of mainstream media there is violence. how can you logically blame the creators...you can't.
how about the clerk who sold the game, if he did in fact knowingly sell an M rated game to two teens? Since when are ratings enforced anyway? i wasn't banned from buying Mortal Kombat when i was 14.
how about the kids, who seemed to know no better than to imitate the game? I watched horror movies, listened to rappers talk about killing cops, watched Jeff Hardy nearly kill himself jumping off of 20 foot ladders, and played my share of Fatality filled games, but i never got the urge to follow
their leads. my parents, while they were here, taught me better than that. Don't try this at home, I heeded it.
or maybe we should blame the parents of the shooters, who obviously didn't give the game a look to make sure it was something that they should be playing? If the clerks enforced the M rating, maybe it was the parents who bought the game. Even if it wasn't, would it have killed them to watch what their kids were playing, just for the language used in the game. Where were those guns again??? In their PARENTS house, the dad had a damned NRA trophy room. Didn't the father teach them any better?
The victims families, while i feel bad for them, they are letting their overpaid lawyers get in their ears with bad info. They need to be suing the parents of the little Bastard Alley Crime Club who thought shooting guns on the highway would be 'cool cause they saw it in GTA.'
any other ops?