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HA! It does exist!
Posted: Wed Oct 03, 2007 7:42 am
by RurouniQ
Posted: Wed Oct 03, 2007 8:49 am
by BreakmanX
Q, I said that it existed. I said that Bungie made a prototype and showed Casamassina. What I said was that it would never actually come out to the public.
Posted: Wed Oct 03, 2007 11:18 am
by WiizerFanboy
don't know why they wouldnt release it. I think it would blow Metroid out of the water : / .
Posted: Wed Oct 03, 2007 12:26 pm
by RurouniQ
I know, Break, it wasn't directed at you, it was directed at all the doubters. And Wiizer, that's probably WHY it wasn't released. It would have come out pretty close to MP:H and Nintendo wouldn't want their flagship shooter franchise stepped on.
Posted: Wed Oct 03, 2007 12:55 pm
by Mericks
RurouniQ wrote:I know, Break, it wasn't directed at you, it was directed at all the doubters. And Wiizer, that's probably WHY it wasn't released. It would have come out pretty close to MP:H and Nintendo wouldn't want their flagship shooter franchise stepped on.
Stepped on?
Hunters wouldn't have been stepped on I could assure you...Granted it's not the greatest game in the world, but it was still damn fun and I doubt a Halo DS would be better than it...
Posted: Wed Oct 03, 2007 1:16 pm
by RurouniQ
It would have stolen its thunder and stolen its sales. I'm sure there's more to the lack of release than just that, but that was probably some of it.
Posted: Wed Oct 03, 2007 1:55 pm
by WiizerFanboy
Mericks wrote:RurouniQ wrote:I know, Break, it wasn't directed at you, it was directed at all the doubters. And Wiizer, that's probably WHY it wasn't released. It would have come out pretty close to MP:H and Nintendo wouldn't want their flagship shooter franchise stepped on.
Stepped on?
Hunters wouldn't have been stepped on I could assure you...Granted it's not the greatest game in the world, but it was still damn fun and I doubt a Halo DS would be better than it...
uh no... Metroid Prime hunters was fun, but it was flawed in it's single player. It was more linear than it's predecessors, and the bosses were all the same, save the last one. It grew tiring very very quickly. and friend codes made the online mode half-assed. You can only do one mode with one set up when you
pick global instead of having a friend match. Everything else about MP: Hunters was great. The controls, the graphics. (music could be a little better ) But the actual single player campaign as well as multiplayer were severely flawed.
Posted: Wed Oct 03, 2007 2:24 pm
by Mericks
What? The only flaw in MP:H's multiplayer was that minor limit put into play due to friend codes, which is very easy to get around if you stop bitching about it and actually make an attempt to get other people's friend codes...
Multiplayer was fuckin' terrible as hell though, that much is true...but the bosses weren't exactly the same, but they were very similar this is true. They each did have some differences...never affected the difficulty between the fights too much though...although technically they were really mini-bosses weren't they?
But yeah...single-player was fuckin' terrible and it shouldn't be considered to exist in the Metroid timeline...
Posted: Wed Oct 03, 2007 2:47 pm
by WiizerFanboy
Multiplayer had more problems than just the friend codes, it was also the fact there you can only play with one set up during global matches, which was:
- Battle mode
- 7 minutes per round
- default weapons set up
- 4 player every-man-for-himself
- No microphone communication.
Nintendo WFC was way too restricted. and because of this, online mode became old and repetitive way to quickly. Do you honestly believe that it's
even a remotely good idea to make users go on online forum boards and have to add a series of credit card-like numbers just to be able to take full advantage of the service. They're restricting the users, and I refuse to support that.
Also, you can't forget the glitches and cheaters.
Posted: Wed Oct 03, 2007 4:34 pm
by RurouniQ
Actually, you may have just hit on why the whole deal fell through. Nintendo probably insisted on using their own WFC system, and Microsoft and Bungie probably wanted to use the Live servers or Bungie.net. If anything could kill such a project, that sounds like it.
Posted: Wed Oct 03, 2007 5:11 pm
by BreakmanX
Metroid Prime Hunters was a huge disappointment to me. Not that there is anything better of the genre on the DS, but still it could've been done much better. The single player, especially, was uninspired and the multiplayer was too annoying to get into.
HaloDS would be a lot of fun. Being able to have that multiplayer experience anywhere would be just...dare I say... delicious.