Nintendo Doesn't Like People Who Like the Internet
Posted: Wed Mar 14, 2007 3:34 pm
I think we can all appreciate the wonders that technology has made in terms of accessing information. Instead of having to memorizing IP addresses, we can type in domain names. Xbox Live and now Sony having friends lists across the board to access friends is also a great achievement for gamers. One that should be considered a standard. Most of the IM services see friends lists and say, "hey that's a good idea, lets stick to that." For a reason, mostly involving protecting children, Nintendo has decided to make it harder for you to connect to your friends on the Wii. You have to fucking add your friend for each game that you guys want to play. Instead of the following the evolution of having a unified friends list from which you can easily play any game with your friend, you have a system that is muddled with inconsistancy and inconvenience. What started as a 16 digit code has expanded.
Nintendo is known for innovation, but this is a giant step back. This is sitting on a rocket backwards while Microsoft and Sony are dragracing the other direction. This is stupid. For anyone who cares about the violence in video games/video games are evil, this puts fuel on the fire. This says, "We acknowledge that Video Game players are evil and put children at rick if we make online play for them convenient." This hurts the industry in terms of gameplay, politics, and sociological views.
I could completely understand if there was some sort of epidemic for this sort of thing, but I have been unable to find a single case of a child being raped via Xbox Live. If you can find one it would be much appreciated.Falafelkid: I would like to know if I am right in assuming that the features mentioned (friend rosters, advanced matchmaking capabilities and comprehensive rankings data) suggest a single, unified online platform for each console, rather than one which is dependent on individual games (as is the case with the DS).
GameSpy: GameSpy’s technology does allow for features that could span multiple games. With the Nintendo Wii, however, the multiplayer features are title-specific.
Falafelkid: But is that the case for all Wii online titles across the board?
GameSpy: Yes, that is the case for Wii titles.
Falafelkid: Just one last question to make absolutely sure I have got this right, please. If I have a friend roster in one game, that roster will not be available to me in any other game. I have to build up an entirely new list for each title, right?
GameSpy: The answer to your question is yes, for the Wii friend lists are game specific.
Nintendo is known for innovation, but this is a giant step back. This is sitting on a rocket backwards while Microsoft and Sony are dragracing the other direction. This is stupid. For anyone who cares about the violence in video games/video games are evil, this puts fuel on the fire. This says, "We acknowledge that Video Game players are evil and put children at rick if we make online play for them convenient." This hurts the industry in terms of gameplay, politics, and sociological views.