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Proto Man the Game

Posted: Sat Aug 28, 2004 11:49 pm
by Zephie-chan
* sits down at his desk, picks up a pen, clears his throat, and starts writing in very annoyingly small, hard to read letters *


To those who really care,

Hello, my name is Zephyris. I'm a teenager who is proficient in Typesetting effects for anime, who has an intrigue for the Japanese culture, and is hoping to one day get a job at a gaming company as a programmer or some annoying translation guy whom everyone hates and co-workers talk about what they're going to do to him next time at the meeting by the water cooler... or end up writing novels no one reads.

Okay, now that that's out of the way, I have a proposition for those of you who are still reading this post:

Recently fixated back into my head was a story I was writing years and years ago about why Proto Man disappeared from the Mega Man sagas and probably won't ever appear again. Recently, the Mega Man Anniversary Collection was released and I went and picked it up. I jammed for about 30 to 40 minutes apiece on each of the games, beating them one right after another for an entire day.

After I sufficiently beat the crap out of the games, I was suddenly reminded of that "fan fiction" and wondered if I should ever finish it... surfing the net, I came across various works and articles and games that were created using the "RPG Maker 2003" and "Game Maker" programs.

I sat there for several hours, thinking to myself, "Should I? Or shouldn't I?And damn Shakespeare for creating that saying, which I seem to always repeat to myself when I'm considering something."

That's when I took the dive and decided...

I can't do it myself. If I can successfully recruit dedicated members, I devote myself and all the caffine in Florida to making an authentic, awe-inspring SNES-graphic RPG of a new chapter in the Mega Man saga, starring Proto Man (Blues or Break Man, but for the sake of this post I'll keep it his most well-known name), which will fit in between Mega Man X and Mega Man Zero and tie the two together. The first scenario is contained within my tiny brain and the rest of the story, unformatted, is sitting along side of it.

The following is a list of catagories I need a person or several people to fill (I'd like two on each if at all possible, if not, one will do):

Battle Animators: Battle Sprites, Attack Animations, Magic Animations, etc.
Chip Set Creators: Grass, Mountains, Walls, Backgrounds, etc.
Character Set Creators: Character Sprites, NPC Sprites, etc.
Face Set Creators: Menu Mug Shots, Dialogue Mug Shots, etc.
System Set Creators: A "skin" for the Dialogue, Main Menu, Battle Menu, etc.
MIDI Artists: BG Music, Themes, Sound Effects, etc.

I can probably do some of those myself, but, like I said, I can't do it all by myself, and my sprite making skills really suck. It would also be nice to recruit a second person that is familiar with RPGMaker 2003 (that's what I plan on using to create this game) since I'm just beginning to become familiar with it. I'll accept any help I can get.

If you're interested in helping me out, or just wanna provide morale support (help would be nicer though), E-mail me at [email protected] or add me to MSN Messenger at the same address. My Yahoo ID is "sencora_xeuxs" (without the quotes) and my AIM ID is "chriszephyris" (without the quotes) and my ICQ number is 223544858.

I can also be found on randomly on IRC on the server irc.immortal-anime.net in the channel #anime-conan where I help sub and encode Detective Conan and Gakkou no Kaidan. Just ask for me and they'll keep an eye out, or they should at least.

"If you prove your worth," as many bad and good guys have said in various movies, I'll let you in on the project and main storyline. Remember: I want DEDICATED members. Don't just join for a week and decide leave with your appointed duties only a quarter or half finished... I'll hate you for that.

Ja ne...!

SIDE NOTE: I'm looking to make this game's graphics similar to "Tales of Phantasia" by Namco. Tales of Phantasia a game that was never released in America. The SNES version (there are two, SNES and PSX versions), which I want this game to resemble, graphic wise, was translated and released on the net by "DeJap Translations". Some screenshots of the game can be found HERE.

Posted: Mon Aug 30, 2004 11:15 am
by Jbrown
sounds very ambitious.....good luck

Posted: Mon Aug 30, 2004 12:37 pm
by Zephie-chan
Bah!

<shakes a stick at nothing in particular>

I haven't even gotten one reply from anyone regarding the game. Its true I would give anything to make this game go through, but doing it myself would take years. Literally. And my imagination when it comes to sprite creation or general skinning isn't all the great.

Just in case someone might actually want to do this with me, or consider helping, I've been designing (by hand on paper) some of the layouts of places like houses, general levels that go with scenerios and scenes and stuff like that... but as I said, it would take years to make it myself.

Chances are with no help (even the other scenarios are hard to write) I'll probably just drop this project because, for the main reason, no one is interested. I'd be making the game for no absolute reason. Some people like to make things just so they could make them. That's what I do with my stories because I enjoy it from the bottom of my heart and I don't give a crap what other people think about it. But if I want to devote a big chunk of my life to making a video game, I want people interested enough to wanna help out.

<shrugs>

I've asked friends to ask friends (only person I haven't asked would be Break, but he's got problems of his own/too much stuff to do right now) and no one wants to help. I don't even know what other kind of forum to place a post like this on to request help; I'm not a big Internet surfer pertaining to stuff like that.

Its the way the cookie crumbles, I guess.