Astro Boy
Posted: Wed Mar 17, 2004 7:59 pm
I've had the opportunity to play the upcoming Astro Boy GBA game, and oh my Gawd do I love it. It's co-developed by Sega's Hitmater Studios and Treasure, and the level of talent involved in the making of the game is evident.
One, this game is not easy. Even on easy mode, the bosses at the end are enough to make the most hardcore gamer shrink back. (Damn you, Epsilon!) I highly anticipate trying to play this game on normal mode, where the level of supers you can store at one time is limited down from 99 to 3.
Two, the gameplay is top-notch. It plays like a mix between Viewtiful Joe and Mega Man, with the occassional Border Down-style shooting stage mixed in (horizontal shooter), the obvious influence of Treasure showing through.
This game had better come out in the states, and if it doesn't, I'll probably import it. Play it, however you can get your hands on it.
EDIT: And holy shit, I just read that the PS2 Astro Boy game was developed by the former members of UGA. Great, now there's another PS2 game on my "to-import" list.
One, this game is not easy. Even on easy mode, the bosses at the end are enough to make the most hardcore gamer shrink back. (Damn you, Epsilon!) I highly anticipate trying to play this game on normal mode, where the level of supers you can store at one time is limited down from 99 to 3.
Two, the gameplay is top-notch. It plays like a mix between Viewtiful Joe and Mega Man, with the occassional Border Down-style shooting stage mixed in (horizontal shooter), the obvious influence of Treasure showing through.
This game had better come out in the states, and if it doesn't, I'll probably import it. Play it, however you can get your hands on it.
EDIT: And holy shit, I just read that the PS2 Astro Boy game was developed by the former members of UGA. Great, now there's another PS2 game on my "to-import" list.