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Posted: Sat May 17, 2003 10:20 am
by Chaingunner
Please ask him if:

Knowing that millions of people have played Halo and almost everybody wants Halo 2 and expects it to be 100 time better... What kind of daily presures do you go though to make the game the best that it can be? Do you have deadlines that you have to meet weekly or monthly?

Thanks,
Chaingunner

Halo 2 questions

Posted: Sat May 17, 2003 11:25 am
by Dozi
I dont know if he will be able to answer these, but oh well...

1. Will comandeering be an all time feature in Halo 2 or scripted; and who will be able to perform it, and on which vehicles?

2. In the E3 2003 demo, we saw some amazing things, one was Marine's driving. Were those marines using AI to drive or scripted ?

..... perhaps first ask..

3. Was ANYTHING in the E3 demo scripted?

4. The brute that caught the 3-hit combo; he just stood there like an idiot, was this simply to show off the 3-hit melee or will he be smarter in the final product?

5. Master Cheif never reloads the SMGS; do they just have a hefty clip, or is it too early to add in reload animations?

6. Whats the official name for that big covenant tank we saw (the one that MC blows up about 4 times)? New-improved Wraith?

7. Finally, to give all of us Bungie additcs and idea of what to shoot for: How complete was the game's engine and graphics when it was presented at E3?

I guess thats enough. If only 1 could make it on the list... pick the comandeering one, oh how I wanna be able to do it on Xbox Live!
Thanks

-Dozi

Posted: Sat May 17, 2003 12:31 pm
by Jack Burton
Hey, just so you know Dozi, the guys at IGN already had an interview with one of the bungie guys, and he said that the ghost-jacking stuff is not scripted, there's one button to jump on, and another button to overtake the driver. But you have to time it right, and the driver can just as well shoot you off of his vehicle if he damn well pleases.

However, I shall add to the ever-growing list of questions for Greg:

1. Is the multiplayer facet of Halo 2 even being worked on yet?

2. Are they shooting for 32-player matches over XBL or just 16?

3. Do they know anything yet about Dedicated servers for Halo 2 over XBL? (Mention how big a problem it is with a game like Unreal C. or RTCW)

4. Ask him how small Ed Fries actually is

5. and finally, Ask him if there will be co-operative mode, if it will still just be 2 player co-operative, or if it will be more....AND ask him if we'll be able to co-op over system link or XBL.

Thanks for the time, Break. Hope the show goes well.

-Jack

Halo mac?

Posted: Sat May 17, 2003 1:20 pm
by macfan
somebody please ask the Halo 2 programmer about the progress of Halo Mac? is it on target with Halo PC?

Posted: Sat May 17, 2003 1:34 pm
by macfan
Mac fans (the ones who got screwed when bungie got bought out) want to know if HALO Mac will come out at the same time as HALO PC.

Posted: Sat May 17, 2003 1:37 pm
by macfan (aka mark .)
why did the reflection map on Master Chief's face get changed from the original trailer to the E3 demo?

Posted: Sat May 17, 2003 1:41 pm
by Guest
followup to last question...
in the original announcement trailer, the reflection Map on MC's helmit was real time. It has obviously been changed since then to a more orange/gold look without a real "mirror" look to it as it had in the announcement trailer. why was it changed?

Question

Posted: Sat May 17, 2003 1:44 pm
by Silent_Assassin
Will the inafamous "hog jumping" that was allowed in the first halo still be in tact. I guess what I mean is, most of the vehicles look destructible, will the 'hog be destructible as well, or will we be able to still test out the crazy physics of the halo engine?

Posted: Sat May 17, 2003 1:45 pm
by mark elliott (mac fan)
I second the notion to have MC use the Elite's light sword. that is awesome! please add support for MC to use the light sword!

Posted: Sat May 17, 2003 1:51 pm
by night crawler
Is the Yellow warthog shown in the E3 demo (sign on billbord) going to show up in the final game. will it have a plush interior and a fatty sound system? how much would one of those things run?

Question

Posted: Sat May 17, 2003 1:57 pm
by Silent_Assassin
In the book "Fall of Reach" there's a point in the story that explains that normal soldiers wouldn't have fast enough reflexes to use the Mjolnir armor. However in the Halo 2 Demo you see ODST soldiers who seem to be using SOME sort of MJOLNIR armor...can you maybe elaborate on the type of armor that those ODST's are using?

Posted: Sat May 17, 2003 2:01 pm
by DeezNutz
Will Halo2 have support for user imported soundtracks?? Maybe for multiplayer??

Posted: Sat May 17, 2003 2:04 pm
by Dozi
Just curious,
What was the "mood" of the Bungie offices (if you were there when this happened) when the Halo Hacking video was released? I hope I didnt piss anyone off ;)

http://halo.bungie.org/misc/hackinhalomirrors.html

-Dozi

Posted: Sat May 17, 2003 2:19 pm
by Freeman
How much will the sound improve in halo 2? Halo 1 was awesome with just a perfect fitting soundtrack and all those hilarious things the marines would say...

thanks

Question

Posted: Sat May 17, 2003 2:22 pm
by Silent_Assassin
I know you guys can't speak on most of the features of Halo 2 yet, but everyone who plays Halo 1's Multiplayer knows that the pistol is the all around best weapon. Personally, i think that it's a bit overpowered, is there any plan to tone down the pistol at all?