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HA! It does exist!
- BreakmanX
- The Creator
- Posts: 4484
- Joined: Mon Feb 10, 2003 8:32 pm
- Xbox Live GamerTag: BreakmanX
- Location: Kansas
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Q, I said that it existed. I said that Bungie made a prototype and showed Casamassina. What I said was that it would never actually come out to the public.
http://kotaku.com/gaming/rumor-smashed/proof-provided-of-halo-ds-still-not-a-real-game-306221.php wrote:Let's be clear. This game will never see the light of day.
- WiizerFanboy
- I love Sony, because Q says so
- Posts: 2004
- Joined: Tue Oct 03, 2006 2:48 pm
Stepped on?RurouniQ wrote:I know, Break, it wasn't directed at you, it was directed at all the doubters. And Wiizer, that's probably WHY it wasn't released. It would have come out pretty close to MP:H and Nintendo wouldn't want their flagship shooter franchise stepped on.
Hunters wouldn't have been stepped on I could assure you...Granted it's not the greatest game in the world, but it was still damn fun and I doubt a Halo DS would be better than it...
- WiizerFanboy
- I love Sony, because Q says so
- Posts: 2004
- Joined: Tue Oct 03, 2006 2:48 pm
uh no... Metroid Prime hunters was fun, but it was flawed in it's single player. It was more linear than it's predecessors, and the bosses were all the same, save the last one. It grew tiring very very quickly. and friend codes made the online mode half-assed. You can only do one mode with one set up when youMericks wrote:Stepped on?RurouniQ wrote:I know, Break, it wasn't directed at you, it was directed at all the doubters. And Wiizer, that's probably WHY it wasn't released. It would have come out pretty close to MP:H and Nintendo wouldn't want their flagship shooter franchise stepped on.
Hunters wouldn't have been stepped on I could assure you...Granted it's not the greatest game in the world, but it was still damn fun and I doubt a Halo DS would be better than it...
pick global instead of having a friend match. Everything else about MP: Hunters was great. The controls, the graphics. (music could be a little better ) But the actual single player campaign as well as multiplayer were severely flawed.
What? The only flaw in MP:H's multiplayer was that minor limit put into play due to friend codes, which is very easy to get around if you stop bitching about it and actually make an attempt to get other people's friend codes...
Multiplayer was fuckin' terrible as hell though, that much is true...but the bosses weren't exactly the same, but they were very similar this is true. They each did have some differences...never affected the difficulty between the fights too much though...although technically they were really mini-bosses weren't they?
But yeah...single-player was fuckin' terrible and it shouldn't be considered to exist in the Metroid timeline...
Multiplayer was fuckin' terrible as hell though, that much is true...but the bosses weren't exactly the same, but they were very similar this is true. They each did have some differences...never affected the difficulty between the fights too much though...although technically they were really mini-bosses weren't they?
But yeah...single-player was fuckin' terrible and it shouldn't be considered to exist in the Metroid timeline...
- WiizerFanboy
- I love Sony, because Q says so
- Posts: 2004
- Joined: Tue Oct 03, 2006 2:48 pm
Multiplayer had more problems than just the friend codes, it was also the fact there you can only play with one set up during global matches, which was:
- Battle mode
- 7 minutes per round
- default weapons set up
- 4 player every-man-for-himself
- No microphone communication.
Nintendo WFC was way too restricted. and because of this, online mode became old and repetitive way to quickly. Do you honestly believe that it's
even a remotely good idea to make users go on online forum boards and have to add a series of credit card-like numbers just to be able to take full advantage of the service. They're restricting the users, and I refuse to support that.
Also, you can't forget the glitches and cheaters.
- Battle mode
- 7 minutes per round
- default weapons set up
- 4 player every-man-for-himself
- No microphone communication.
Nintendo WFC was way too restricted. and because of this, online mode became old and repetitive way to quickly. Do you honestly believe that it's
even a remotely good idea to make users go on online forum boards and have to add a series of credit card-like numbers just to be able to take full advantage of the service. They're restricting the users, and I refuse to support that.
Also, you can't forget the glitches and cheaters.
Last edited by WiizerFanboy on Wed Oct 03, 2007 5:12 pm, edited 1 time in total.
- BreakmanX
- The Creator
- Posts: 4484
- Joined: Mon Feb 10, 2003 8:32 pm
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- Location: Kansas
- Contact:
Metroid Prime Hunters was a huge disappointment to me. Not that there is anything better of the genre on the DS, but still it could've been done much better. The single player, especially, was uninspired and the multiplayer was too annoying to get into.
HaloDS would be a lot of fun. Being able to have that multiplayer experience anywhere would be just...dare I say... delicious.
HaloDS would be a lot of fun. Being able to have that multiplayer experience anywhere would be just...dare I say... delicious.