Come join the BreakmanX discord server.
https://discord.gg/6h95ZUPG5M

Image

what do you think of ports for handhelds?

GBA, DS, and PSP OH MY!

ports good or bad?

good
3
100%
bad
0
No votes
 
Total votes: 3

User avatar
kitsune
I <3 BreakmanX.com
Posts: 604
Joined: Mon Feb 10, 2003 9:53 pm
Location: Kansas
Contact:

what do you think of ports for handhelds?

Post by kitsune »

there is a lot of talk about wanting a ton of n64 games on the ds since it can do a great job with them. such as mario 64. but on the other side is tons of people whining that ports are lame. frankly i think they are full of it and just have all the games for the back systems. i say make ports since a lot of people don't have those killer games from the past. i don't still have golden eye and would kill if the orignal game to ds. which will never happen. so what do you think? ports good or bad?
Image
i've been rapping for about seventeen years, okay. i don't write my stuff anymore, i just kick it from my head, you know what i'm saying, i can do that. no disrespect, but thats how i am.
User avatar
AIDS
Import Editor
Import Editor
Posts: 1241
Joined: Mon Feb 10, 2003 9:32 pm

Post by AIDS »

I think it really depends on the title. I think most ports should at least have some kind of improvements, updates, or extra features. Nintendo did a great job with Mario 64 DS. For some ports, although extra stuff would be nice, sometimes it's not necessary. As for spending too much time on ports instead of new titles, maybe companies should just do straight ports, but collections with 3-5 or more titles packaged together. That way they wouldn't need to spend too much time on them and consumers can still be happy.
Hell hath no fury for a woman's scorn for Sega.

-Brodie
User avatar
Verence
Yorda <3 Ico
Posts: 2368
Joined: Tue Jan 27, 2004 2:29 pm
Location: Portland, OR

Post by Verence »

I say its great as long as they don't take too much dev time away from original games.
[img][/img]. I DON’T REMENBER HOW THIS WORK
User avatar
kitsune
I <3 BreakmanX.com
Posts: 604
Joined: Mon Feb 10, 2003 9:53 pm
Location: Kansas
Contact:

Post by kitsune »

this is very true. i love ports and think that ports of the best selling games should come out when a console can no longer be found easily. such as n64, but not psx/psone. but i also agree that those ports can't get in the way of dev for new titles. there should just be a part of nintendo, or whoever, devoted to updates of classic titles that deserve to come back into the gaming world. there would be insane amount of copies flying off the shelf for an orignal golden eye port. the fools! if that was on the ds it would be the only thing i played for a month, hands down.
Image
i've been rapping for about seventeen years, okay. i don't write my stuff anymore, i just kick it from my head, you know what i'm saying, i can do that. no disrespect, but thats how i am.
Wrath
Forum Addict
Posts: 163
Joined: Sat Apr 03, 2004 5:09 pm

Post by Wrath »

Ports can be quite nice. Maybe people don't have the old system or game any more, or ttheir system doesn't work any more. Or maybe they just want to play a portible version of their favorite games. These are all good reasons to port games of the past. I'd be in heaven for example if Nintendo would give me a Punch-Out, Super Punch-Out game either for the GBA or SP, either machine could do it easily.

I don't want to see lots of ports though in favor of new quality games for the system. New stuff is always good, and more of a reason to get a system.

One other thing I haven't seen mentioned yet is the amount of stuff on a ported game cart. What really burned me about Nintendo releasing their classic NES series is how they released each game, and the price. In the SNES days compilations like Mario All-Stars and Ninja Gaiden trilogy fit just fine on a SNES cart, and the GBA ones can hold even more. So instead they release a tiny NES game without any enhancements or a new and classic version on a cart. We could have easily had a All-Stars kind of game instead of full priced ports of all the separate Mario games. Metroid could be unlocked with some effort in Metroid Prime, and much easier in Metroid Zero Mission, so why do they think we'll pay $20 for only the classic game alone when I can spend a couple more $ and get Zero Mission and still have it on the go. Castlevanias should have also been in a set of 1, 2, and 3 on one cart in my opinion. Same with both zelda games. I love all these games and would love to have them all in portible form, but I'm not paying that much for any of them. I know money is the bottom line, but I know I'm not the only one this strategy made mad a little.

Sorry for the mini-rant there, but once I got started I wanted to really finish my point.

Ports are good, but new is better sometimes, and don't whore titles out individually for max profit all the time.
User avatar
AIDS
Import Editor
Import Editor
Posts: 1241
Joined: Mon Feb 10, 2003 9:32 pm

Post by AIDS »

I think Nintendo released Super Mario Bros. in a single cart because they already had Super Mario Advance 1 & 4 which are Super Mario Bros. 2 & 3. As for Castlevania, since the GBA has 3 Castlevania titles, maybe they should've included Castlevania 1, 2, & 3 in each correponding game.

Example: Castlvania: Circle of the Moon would contain the original Castlevania.

As for Punch-Out, if I'm not mistaken, the Gamecube version of the new Fight Night will contain one of the Punch-Outs. I'm not sure which, I think it's Super Punch-Out.

As for the NES Classic for GBA series, it sucks in the US. As you pointed out, one game per cart, no enhancements, etc. In Japan though, I think it's worth it. Each title comes in mini packaging that recreates the original packaging that the titles originally came in. Then, that packaging is packaged in a bigger package with a window that can be used as sort of a display case. Also, each cart comes in the original color that the original cart was colored as. Plus, I think the titles are cheaper too. Something like $15 USD? I'm not sure. Check it out.

Image

Even with all that said, I went ahead and bought the NES Classic version of Super Mario Bros. for GBA. I wanted a good portable version of Super Mario Bros. Even though I already had Super Mario Bros. Deluxe for GBC, it played a little differently since the screen was so small. Also, they changed a few things like sounds and I think maybe you couldn't even go to negative world. Anyways, I already had GBA versions of Super Mario Bros. 2 & 3, I had to get 1 and finish my collection.
Hell hath no fury for a woman's scorn for Sega.

-Brodie
User avatar
Verence
Yorda <3 Ico
Posts: 2368
Joined: Tue Jan 27, 2004 2:29 pm
Location: Portland, OR

Post by Verence »

Couldn't go into the negative world? *Sputters*

Isn't the GBC Mario Bros supposed to be "Deluxe"? What's so deluxe about missing bits? :?
[img][/img]. I DON’T REMENBER HOW THIS WORK
User avatar
AIDS
Import Editor
Import Editor
Posts: 1241
Joined: Mon Feb 10, 2003 9:32 pm

Post by AIDS »

Super Mario Bros. Deluxe has extra things like, you find special big coins, or yoshi eggs. It also contains the original Super Mario Bros. 2 (aka The Lost Levels that was in Super Mario All-Stars). There is also an awesome VS mode that you can play against other people, or if you don't have other people to play against, you can play against Boo. Oh and there is a fortune teller, music maker, a calendar, and a bunch of stuff you can print out on the Gameboy Printer.
Hell hath no fury for a woman's scorn for Sega.

-Brodie