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0.0.0.2b
Written by JudgeSpear   
Saturday, 09 February 2008
Digg!
v0.0.0.2 Beta (January 30, 2008)

-Four new World Maps: World 2, World 3, World 4, and World 9. All applicable completed levels are moved to their respective worlds

-New levels: my own Fortress of Traps (World 1 Fortress), Mystic Forest (World 2-2), Tower of Babel (World 4-2), Hammer Bro Hideout (World 1-6).

-Ability to save after finishing the Yellow Switch Palace and World 1-3.

-All new crossover power-up: Spartan Mario! Spartan Mario has a powerful Energy Blade melee attack.

-Most Collision Detection issues resolved including:

   *Small Mario jumping through ceilings when vaulting off an enemy.

   *Small Mario running through certain walls when hitting them with a full-speed running jump.

-Improved platform engine.

-More physics fixes.

-Decreased overall inertia (no more "ice" movement).

-Drastically reduced number of collision blocks on each area, which should speed up the game for slower computers.

-Added save points.

-All MP3 music files moved outside of the game executable, resulting in smaller filesize. MP3 music available as separate download.

-Removed the sky background intro screen since a great many people were having problems with it.

-Implemented rudimentary Warp Pipe system.

-Perfect platform handling: Mario no longer nudges to the right on an upward-moving platform.

-Mario no longer nudges to the right when in mid-air.

-Mario can now jump while crouching.

-Mario can now crouch while underwater.

-Mario's Fireballs now do not bounce as high, eliminating the problem of them bouncing over 16x16 enemies.

-Mario's Fireballs no longer bounce off Subcon enemies (Shyguys, Snifits, etc.)

-BUG FIX: If a shell Mario is holding is destroyed, Mario no longer gets stuck holding a phantom item.

-BALANCE FIX: Increased damage done to Bubble Man by all means of attack.




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